Dungeons & Dating is the capstone project I worked on in university. It’s a dungeon crawler RPG with dating simulator elements, the player can talk to NPCs to gain them as companions and go dungeoneering with them. The dungeons yield currency which the player can use to buy gifts for their companions to increase their affection towards them, as well as their skills in combat.

I worked as lead designer on Dungeons & Dating with many other students, it was a very interesting experience working with a fairly large team.

My contributions involved:

  • Designing combat

  • Level design

  • Writing character dialogue

  • Directing voice acting

  • Shop item art assets

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